Journal  /  Development notes

Notes from the workshop.

Development notes, design thinking and the history behind the craft, written by the people making the games.

Nothing published yet.

The first entries will appear here when they are ready — written by the people making the games, about how they are made.

Planned sections

  • 01 Systems & agency What makes mechanics feel alive.
  • 02 Making In Contact Development process and technical lessons.
  • 03 Game archaeology History, craft and developer lineage.