6
Concept art · not gameplay
In development
In Contact: 1944
A tactical single-player shooter about discipline, leadership and the cost of decisions.
Lead your squad. Give orders. Face uncertainty.
View project
Concept art · not gameplay
Sumerta is an independent studio making single-player worlds for curious players. Worlds that respond. Choices that leave a mark.
01 / Current project
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6
Concept art · not gameplay
In development
A tactical single-player shooter about discipline, leadership and the cost of decisions.
Lead your squad. Give orders. Face uncertainty.
View project03 / The studio